A PodcastEvent is any sequence of audio - discourse, referential sound ( is in the sound of a bus used to illustrate the presence of a bus) or non-referential sound ( as in the sound of a "chime" used to transition from one segment to another). A podcast is nothing but a sequence of podcast events. PodcastEvents may loop - that is, refer to other PodcastEvents - and help create a rhythm and sense of structure to the podast.
Sounds
Nonprophet: These sounds (WAV files) are from freeaudioclips.com:
1. A bus idles and pulls away
2. A large truck
3. A crowded room
4. Crow
5. Birdies
6. I don't know if this one is "legal" to use or not, but there is a nice windmill-blade sound on this blog. Even if it isn't, it tells you basically how they did it so you can make your own. We don't have to worry about some of the same issues game designers have to so using the sites for free sounds is just fine for our purposes.
Awesome. Here is another good source for audio when we need it:
http://freesound.iua.upf.edu/
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